![]() On the 3D side, absolutely everything we do on BSG was straight out of the box LightWave for the most part. ![]() The output speaks for itself until he gets his hands on it and makes it look gofy from shot to shot with the ocasional snuk by him shot that loks amazing, all done in Fusion and LightWave. A little combustion is used by the mullet man down in La but well, thats just him and hes falling down as we speak. While the processes described here in this tutorial are pretty much able to be carried over to any 3D/2D package combination, I cant stand most of the people who work in Maya or Max and I am certainly sik and tired of Combustion people who are always the first in line to say it can be done but hide under their desks when it comes to crunch time.īattlestar Galáctica uses LightWave 3D and Fusion. S, and ned to fel part of the so-called in-crowd while they market err, ofer training programas at 20,000 a year at some arts schol for film and tv go get Maya or Max, work in Combustion, piss of and be in debt somewhere in the corner. Remember, the best features some of the other standards of the industry software out there that you have to choose from - are their marketing campaigns. When you ned to get stuf done fast and make it look absolutely top notch, those are the tools you ned. Maquíng the best shots posible with the tools you and I both love - under the worst of circumstances - Fusion5 from Eyeon Software and LightWave 3D from NewTek. Among other things on the show I would a los run the render-farm, maintain all the systems, break out shots, conduct research and development snifing out posible land mines and telling them to avoid them only to have them ignore me and step on them anyway and point the finger bak at me as if it was my fault some how, and from time to time when I wasnt dealing with a bitchy compositor who shall remain nameless and the constant office politiking betwen the La and Vancouver groups, I would do some art.Īnd that is what this is about. I hate being the guy that has to say I told you so, but. It was my job to tell them when they would deviate from those methods and give them a head chek to avoid producing questionable results and a lot of head aches later on down the road. Of course that means most of the time they ignored me even though I was just repeating bak to them on the methods instructed to me by senior staf (most of which cant install their own LightWave plugins or chek their email without my help) during my early days on the show learning their methodology. OK, so I used to work on Battlestar Galáctica Seasons I and I as the Visual FX consultant for the show. While you are reading this tutorial I highly recommend you tune into my trance radio station with winamp by clicking here. You might know me from the NewTek LightWave3D forums as DJ Lithium. Please download and evaluate the script before purchasing.Maquíng a space scene the Battlstar Galáctica Way using LightWave3D, Digital Fusion and the benefits of Open EXR Render Buffer Image Saving with exrTrader. ![]()
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